Cel Renderer

Using this post effect, you can render pictures in a cartoon style. This is a useful effect in architectural renderings.

CelRenderer.png 

The render time increases linearly with the number of polygons.

Color

If this option is disabled, objects will usually be rendered with black outlines on a white background.

When Color is enabled, all objects will be rendered using a reduced color palette (depending on the Quantize and Color Steps settings, below) and black outlines on a black background. This gives the rendered subjects a cartoon-like feel.

Illumination

This option is available when Color is enabled.

If this option is enabled, the shading of objects will be affected by the illumination. Shadows will also be rendered cartoon-style.

If Illumination is disabled, each object will have a monotone color.

Also, shadows will not be rendered with the option disabled.

Outline

When enabled, an outline will be drawn around the silhouette of individual objects. If both the Color option and the Outline option are disabled, all you will see is the background color. With Color enabled, the outline will bring out the individual objects and give them a cartoon-like feel.

You can change the color of the outline using Edge Color.

Edges

If this option is enabled, all polygon edges will be outlined in black, creating a shaded wireframe feel.

Edge Color

Use this to change the color used by Outline and Edges — even if the Color option is disabled.

Background Color

This setting changes the background color provided that Color is disabled. When Color is enabled, the option has no effect.

Quantize

To render the cartoon effect with color steps, enable the Quantize option and set steps to the number of color steps.