CineRender Engine Upgrade: R16

ARCHICAD now runs the latest CineRender version, based on the Cinema 4D R16 engine.

Surface settings improvements allow you to create even more realistic surfaces, while rendering improvements reduce render times and enable highly realistic contact shadows.

New Surface Channel: Reflectance

The new Reflectance Channel (replacing Reflection and Specular) allows for multiple reflection layers, each with its own bump map and reflection model. You can use “masks” to control reflection parameters, such as blurriness, and the Distance Dim mode to fade them out. The Conductor Fresnel mode is optimized for metallic surfaces.

Improved Shaders

Brick Shader: new Displacement mode for more realistic brick walls

Filter Shader: Gradation Curves, to precisely set brightness/color regions of an image

Backlight Shader: New shading algorithms

Improved Global Illumination (GI) for Renderings

Use the new, faster Irradiance Cache to enjoy incredible contact shadows. The Irradiance Cache includes presets for specific types of Project lighting, both internal and external.

If needed, select separate GI settings - including separate Saturation and Intensity settings - for the two GI calculation methods (primary and secondary).

With the Show Samples option, you can disable display of shading points, if they are not needed during prepasses.

Improved Physical Renderer

“Turbo Boost” your rendering times, with no quality loss, using the new Intel Embree raytracing engine for the Physical Renderer.

Faster grass renderings and a quick preview also enhance the Physical Renderer experience.

Other Rendering Improvements

Updated scenes using the new settings for faster and even more realistic renderings

Set Noise Distribution as a single, global setting (General CineRender Option)

Faster Ambient Occlusion calculation via cache