ZONE FIELD
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DESCRIPTION
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Base Level
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Value of the reference level of the Zone, measured from the Story’s elevation. This value is defined in the Name and Positioning Panel of Zone Settings.
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Calculated Area
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Zone’s Calculated Area, as seen in the Area Calculation panel of Zone Settings. This value takes into account any area reductions from Walls, Columns, or Fills inside the Zone - but only for those Walls/Columns/Fills which are set to reduce Zone area. This is set in their individual Wall/Column/Fill Settings dialog boxes - Model Panel. (In Fill Settings, see the General Settings panel):
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Cover Fill
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Name of the Cover Fill assigned to the Zone.
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Doors Surface Area
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Total surface area of all Doors in the Zone. A Door is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zone’s 2D polygon.
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Doors Width
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Total width of all Doors in the Zone. A Door is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zone’s 2D polygon.
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Floor Thickness
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Subfloor Thickness value. This value is defined in the Name and Positioning Panel of Zone Settings.
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Height
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Height of the Zone body measured from the Zone’s bottom elevation. This value is defined in the Name and Positioning Panel of Zone Settings.
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Top link story
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Name of Zone’s top-linked Story, if any.
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Top offset
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Offset (if any) of Zone from its top-linked Story.
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Holes Perimeter
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Total perimeter of holes in the Zone.
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Surface
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Surface assigned to the Zone.
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Measured Area
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Returns the total area of the Zone polygon as measured automatically by the program. For Zones created with the Reference Line method, this value includes the area of the enclosing Walls up to the inner side of their Reference Lines.
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Number of Beams
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Number of Beams in the Zone. A Beam is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zone’s 2D polygon.
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Number of Columns
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Number of Columns in the Zone. A Column is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zone’s 2D polygon.
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Number of Doors
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Number of Doors in the Zone. A Door is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zone’s 2D polygon.
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Number of Lamps
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Number of Lamps in the Zone. A Lamp is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zone’s 2D polygon.
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Number of Objects
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Number of Objects in the Zone. An Object is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zone’s 2D polygon.
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Number of Wall Parts
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Number of Wall parts which surround the Zone and determine the Zone polygon in 2D. A single Wall can have multiple distinct parts which form the Zone geometry; each part is counted separately.
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Number of Windows
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Number of Windows in the Zone. A Column is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zone’s 2D polygon.
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Perimeter
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Perimeter of the Zone, corresponding to the Zone polygon at the bottom of the Zone body.
For a Zone created with the Reference Line method, the perimeter is measured along the boundary Walls’ Reference Lines.
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Net Perimeter
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Perimeter of the Zone, measured along the inner edges of the surrounding Walls (regardless of the position of the Walls’ Reference line).
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Walls Perimeter
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Perimeter of the Walls bounding the Zone.
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Zone Name
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Name of the Zone as defined in the Name and Positioning Panel of Zone Settings.
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Displays name of Zone.
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Zone Number
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Number of the Zone as defined in the Name and Positioning Panel of Zone Settings.
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Displays number of the Zone.
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Uniform Surface
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This is a toggle (yes/no) value expressed as a checkbox in the Schedule field. If the checkbox is checked, the Zone uses a uniform surface. If it is unchecked, then the Zone faces inherit the surfaces of the surrounding Zone boundaries. This value is set in the Model Panel of Zone Settings. Select a surface for the Zone, then choose either: “Use this Surface on All Zone Faces”, or “Inherit Boundary Wall and Cropping Element Surfaces.”
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Displays checkbox status.
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Volume
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Volume of the 3D Zone body.
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Walls Surface Area
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Surface area of Walls in the Zone. A Wall is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zone’s 2D polygon.
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Windows Surface Area
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Surface area of Windows in the Zone. A Window is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zone’s 2D polygon.
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Windows Width
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Total width of all Windows in the Zone. A Window is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zone’s 2D polygon.
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Zone Category
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Name of the Zone Category assigned to this Zone. (Assigned in the Name and Positioning Panel of Zone Settings).
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Displays name of Zone Category.
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Zone Category Code
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Number of the Zone Category assigned to this Zone. (Assigned in the Name and Positioning Panel of Zone Settings) Zone Category Codes are assigned to Zone Categories at Options > Element Attributes > Zone Categories.
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Displays number of Zone Category.
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