Model Appearance (Section-Type Views)

Use the Model Appearance Panel of Section Settings to define the appearance of the model in a Section-type view.

Available for Source-type Sections and Elevations, 3D Documents and Interior Elevations.

Use the following controls:

CUT ELEMENTS

UNCUT ELEMENTS

FADE DISTANT ELEMENTS

ELEMENT CONTOURS AT SECTION/ELEVATION BOUNDARY

SUN

SHADOW

See also:

Note on Transparent Fills in Plotter Output

Display of Elements in Interior Elevation

SectionModelAppearance.png 

CUT ELEMENTS

Choose how to display cut elements in this Section.

Note: For Elevations and Interior Elevations: You can hide cut elements altogether by unchecking the Cut Elements box.

CUT FILL OF ELEMENTS IN SECTION

Uniform Surface - Color Fill,
Non-Shaded

 

Use a single surface to display all cut elements.

Use the Surface - Color Fill control to choose the color.

SurfaceColorPicker.png 

CUTOptionsFour1.png 

Cut Fill, Non-Shaded

 

Cut fill of Building Material

CUTOptionsFour2.png 

Surface - Color Fill, Non-Shaded

 

Surface of Building Material

CUTOptionsFour3.png 

Surface - Color Fill, Shaded

 

Surface of Building Material

CUTOptionsFour4.png 

Uniform Cut Pens

Use the same pens for all cut elements (cut line pen and fill foreground/background pens, as applicable).

UNCUT ELEMENTS

Choose fill attributes for uncut elements.

Note: Applying fills may increase rebuild times for large models. If this is a problem, choose “Nothing”.

UNCUT FILL OF ELEMENTS IN SECTION

Nothing

 

No color applied to uncut surfaces.

UNCUT_NoFill.png 

Uniform Pen - Color Fill, Non-Shaded

 

Fill all uncut surfaces with a single color.

Use the Pen-Color Fill control to choose the color.

PenColorPIcker.png 

UNCUT_ColorNon.png 

Surface - Color Fill, Non-Shaded

 

Surface of Building Material (no shading effect)

UNCUT_SurfaceColorNon.png 

Surface - Texture Fill, Non-Shaded

 

Surface plus texture of Building Material (no shading effect)

UNCUT_TextureNon.png 

Surface - Color Fill, Shaded

 

Surface of Building Material (with shading effect)

UNCUT_ColorShade.png 

Surface - Texture Fill, Shaded

 

Surface plus texture of Building Material (with shading effect)

UNCUT_TextureShade.png 

Uniform Uncut Pens

All uncut lines use the same pen. Choose the desired pen from the Uncut Line Pen picker, below.

Surface - Cover Fill Foreground

Also activate the Cover Fill foreground of the surface. (Can be defined for each Surface attribute.)

Transparency

Display see-through surfaces (e.g. glass) as transparent.

FADE DISTANT ELEMENTS

Check this box to divide the Section into “close” and “distant” areas.

You can then differentiate the distant area by applying a separate fill to it.

To define the limit where “close” ends and “distant” begins, go to the Floor Plan and drag the “distant” marker line.

The “distant” marker line is an on-screen-only element.

Show or hide it at View > On-Screen View Options > Marker Range

Change its line type/color in Options > Work Environment > On-Screen Options, at Source Marker Color.

ELEMENT CONTOURS AT SECTION/ELEVATION BOUNDARY

Check this box to apply a contour to any displayed element which extends past the Section´s horizontal limit.

This contour marks the element's boundary, as it is shown in the section, even though the element does not really end there.

Choose a Line Type and Pen for the contour.

SUN

Sun Viewpoint:

Choose one of two sun positions relative to the Section/Elevation Line:

As in 3D Window: Use this option to inherit the sun position set up in the 3D Projection or 3D Perspective Settings dialog box.

See also 3D Window.

Custom: Use the Sun Azimuth/Sun Altitude controls below to define a custom sun position for this Section/Elevation.

Note: These custom values will apply to this Section/Elevation only and are calculated differently from the values set in the 3D Projection/Perspective Settings dialog box.

Sun Azimuth

The Azimuth value is an angle value in degrees. The line that is at a right angle to the Section/Elevation line represents zero degrees. As I increase the azimuth by increasing this angle value, the sun moves toward the right - meaning the shadows start to lengthen to the left of the shadow-casting surfaces.

If you do not want the visible side of the building to be overshadowed, you should use an Azimuth value between -90 and +90 degrees.

SHADOW

Check this box to activate Shadows (or Shadow effect).

Shadows have no contours, but you can customize their appearance.

Choose a Fill and Fill Pens for the Shadow. These can be different for Uncut and Distant elements.

Note: If your fill is set to any of the “Shaded” option, you cannot customize the Shadow Fill or its pens.

Note on Transparent Fills in Plotter Output

Plotters cannot handle transparent Fills. In Texture-type fills, shadows and shading are based on transparent Fills - these will appear as solid Fills in plotter output.

In fills based on Surface Color, shadows and shading are created using color mixing, and are not affected by this limitation - they will look good on plotter output, too.