About the Railing Tool

Note for MEP Designer users: Railings and Railing Settings are visible, but cannot be created or edited.

The Railing Tool lets you create any typical or unique Railing, which is a 3D building element. A Railing can be associative to the following 3D elements: Stairs, Slabs, Walls, Roofs and Meshes.

Railing input is similar to polyline input, and consists of Nodes and Segments. On the Floor Plan, Railing interactions are similar to those of a polyline.

The interactive Pattern Editor helps you assemble a Railing pattern specific to each Segment.

Like the Stair and Curtain Wall, the Railing Tool is a hierarchical element made up of a main scheme plus its components: various posts, rails, and/or panels. These are GDL components that use Building Materials and/or Custom profiles.


NFGPlaceRailing.png

Railing Components

  • The Toprail sits on top of the Segment.
  • The Railing can contain up to two Handrails, each of which can be doubled to the two sides of the Railing. (The two handrails can have different cross sections).
  • Rails are general horizontal elements. You can offset them perpendicular to the Railing Segment or set them at any height. Rail cross sections can be different for each.
  • All horizontal elements (Toprail, Handrails, Rails) can have Connections and Endings added to either end.
  • You can add multiple Inner Posts to the pattern.
  • Balusters are a pattern within the pattern
  • Panels can fill the area between the Toprail, Rails, Inner Posts or Segment boundaries.
  • For Panels and Posts, you can choose not just built-in GDL components, but also custom ones, saved using a predefined Railing subtype.

Railing Display

Model View Options provides three Detail Levels (Full, Simplified and Schematic) to display and output Railings in Sections/Elevations, the 3D and 3D Document windows.

See Railing Options.