Fix Modeling Errors: Check and Solidify Morphs

What is a Non-Solid Morph?

A Morph is non-solid if it includes any edge segment that is not adjoined by exactly two faces. A Morph with a free-standing edge, or faces that do not connect precisely, will be non-solid.

Often, you cannot see the non-solid error if you are looking at a complex model.

This may cause problems:

  • if you calculate Morph volume in lists, a non-solid Morph will have a volume of zero;
  • only solid Morphs can have a cut fill; a non-solid Morph in Section is shown without a fill.

How To Fix a Non-Solid Morph: Use Solidify Command

To find and fix such modeling problems, do the following:

  • Check the Info Box or Settings of any selected Morphs to see if they are solid.

    SolidSelectionsInfo.png   SolidSelectionsInfo2.png


    SolidSelectionsSettings.png
  • Select any or all Morphs, then use the Check Solidity command from the context menu (or the same command from Design > Modify Morph).

    CheckMorphs.png
  • If any of the selected Morphs is not solid, you get a warning, and the problematic Morphs and edges are highlighted in the model, as shown in the image below.
  • To try to fix the error, click Solidify.

    NonSolid.png

If the Solidify Command Cannot Fix The Error

If the Solidify command could not fix the non-solid Morph automatically, you get a warning.


SolidifyFailed.png

The problematic Morphs and edges are highlighted in the model.

Try to fix the problem with graphical editing, adding Morph edges to fill in the gaps:

  • Use the Add to Morph command (pencil icon) from the pet palette to add one or more new Edges where the gap is. Each time you add a new Edge, the program will automatically try to create adjoining solid faces within the Morph.
  • In some cases, it is useful to draw another Edge on top of an existing Edge where the gap is, to generate automatic faces.
  • When you are done adding edges, select the Morph and use Check Solidify again to see if the edits worked.

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