Basic Intersection Principles

In ArchiCAD 17, the basic principle of intersections (or junctions) is that the construction elements must collide in space. All construction elements will clean up correctly in all views, provided that they collide.

In the case of Shells, Morphs and Roofs, they must collide, and they must also be merged or trimmed via the commands of the Connect menu.

See Merge Elements: Roofs, Shells, Morphs, and Trim Elements to Roof or Shell.

The resulting intersection depends on the elements’ Building Material priorities, set in the Building Materials dialog box. The element (or skin) with the higher-priority Building Material will cut the one of a lower priority.

See Change Intersection Priority.

This works for the following elements: Wall, Beam, Column, Slab, Roof, Shell, Morph – whether basic, complex profile, or composite. (All these elements use at least one Building Material.)

Automatic Intersections in ArchiCAD 17

 

Wall

Beam

Column

Slab

Roof

Shell

Morph

Wall

Collision and Ref. Line

Collision

Collision or Wrapping

Collision

Connect

Connect

Connect

Beam

 

Collision or Ref. Line

Collision

Collision

Connect

Connect

Connect

Column

 

 

SEO

Collision

Connect

Connect

Connect

Slab

 

 

 

SEO

Connect

Connect

Connect

Roof

 

 

 

 

Connect

Connect

Connect

Shell

 

 

 

 

 

Connect

Connect

Morph

 

 

 

 

 

 

Connect

 

Priority Support

Intersection display in 3D Model

 

Building Material Priority (Automatic)

Skin-level

 

Building Material Priority (Requires Merge/Trim)

Skin-level

 

No Priority Support; Element Cut Only

Element-level only

Intersections are model-based: the connections physically modify the geometry down to the skin level. This means that they will be correct in all model views, including the 3D window and in lists or schedules, as well as on Floor Plan and Section

Note: Intersections that include elements in symbolic display in Floor Plan may not match the 3D model representation; elements whose display is based on their 3D projection will be correct.

Layer Intersection Groups provide an additional means of control: elements whose layers have differing intersection numbers never intersect.

Note: Layer Intersection numbers have nothing to do with element priorities; they serve merely as tags or labels (e.g. 1 or 2) for grouping elements.

See Use Layers to Prevent Intersections.

ModelCleanup.png 

ArchiCAD 17: Junction cleanup based on skin priority