Display of Surfaces in Renderings

Different Rendering Engines have different capabilities for displaying surfaces. Choose your intended Rendering Engine in the Surface Settings dialog box.

See Surface Settings Dialog Box.

SurfaceEngine.png 

This way, only those controls will be available in Surface Settings that will actually affect the final rendered appearance.

Important: All surfaces are specific to the engine for which they are set up. If you change a surface parameter for one engine, those modifications will not take effect for the same surface parameter if you switch to another engine.

Commands are available to synchronize basic surface appearances between engines.

See Match CineRender Settings with Internal Engine.

Related topics:

Surface Settings (CineRender)

Match Settings with CineRender Surfaces

Surface Exposure to Light Panel (Internal Engine)

Surface Vectorial Hatching Panel (Internal Engine)

Surface Texture Panel (Internal Engine)