Saving 2D Symbols as Library Parts
If you find that you need to place a 2D pattern many times in a project, you may wish to create a 2D symbol, then save it as an object.
•Draw the desired 2D symbol in the project using 2D tools (line, text, fill etc.).
•Put hotspots on each point where you want the cursor to find the object.
•Select the desired drawing elements.
•Save the object with the File > Libraries and Objects > Save Selection as > Object command. By default, the save location is the project’s Embedded Library. It is recommended to save customized, project-specific objects to your Embedded Library.
•Place it with the Object tool. Note that the created object is stretchable, but will be distorted after stretching since it was not scripted using parametrics.
For information on editing the resulting GDL library part, see Editing Custom Library Parts and Components.