Offset 1D to 1D

Offset always occurs in one direction (one to the other): The adjusting Members will be offset to their targets; the targeted Members will remain unchanged.

 

OFFSET 1D MEMBER

Offset 1D to 1D


OneToOther00309.png

Offset1D1D.png

BeamOffset1.png   BeamOffset2.png

Connecting Beams: Before and After Offset Adjustment

1D to 1D Offset Options

Let’s use an example of 2 beams connected to a column. Each beam has a different cross section and is placed with different eccentricity to the column.


Offset_1D_original.PNG

Click the arrow of the Offset Adjuster Type to choose options for 1D Offset.

Set the maximum allowed offset distance.

Choose one of the four offset logic options:


Offset1D1DDialog.png

Each option is illustrated in the table below.

Offset 1D to 1D


Offset_1D_original00310.PNG

To End Node of 1D Member

  • highest core

Offset_end_node_highest_core_1.PNG

Offset 1D to 1D


Offset_1D_original00311.PNG

To End Node of 1D Member

  • lowest core

Offset_end_node_lowest_core_1.PNG

Offset 1D to 1D


Offset_1D_original00312.PNG

To Intersection of Members


Offset_intersection_of_members_1.PNG

Offset 1D to 1D


Offset_1D_original00313.PNG

Perpendicular to 1D Member

  • highest core

Offset_perpendicular_highest_core_1.PNG

Offset 1D to 1D


Offset_1D_original00314.PNG

Perpendicular to 1D Member

  • lowest core

Offset_perpendicular_lowest_core_1.PNG

Global Z direction only

Check this if the 1D Member should only be offset in the global Z direction. Offsets in other directions will not be applied.

See also Offset Options In Case of Multiple Targets.