Basic Morph Editing

When you work with the Morph tool, you will typically place a standard shape, then graphically edit it into its final form.

Select the entire Morph, or select one of its sub-elements.

You can edit the Morph graphically using one of its sub-elements (face or edge). When you drag a face or edge, all of its connecting faces and edges move along with it.

The best way to learn this is to simply try out the editing options from the pet palette, using the 3D window. Don’t forget that, in many situations of Morph editing, you can reset the editing plane to any position.

Push-Pull

Bulge

Add

Tube

Custom Face Settings

Edge Type: Hard, Hidden, Soft

Offset Morph Edge

Offset All Edges

Curve Edge

Move Morph Sub-Element

Add Node to Morph

Fillet/Chamfer a Morph

Custom Resolution for Fillet